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harrowhark đź’€ ([personal profile] necrosaint) wrote2023-05-28 10:26 pm
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[community profile] rubilykskoye info sheet

HARROWHARK
Harrowhark "Harrow" Nonagesimus NAME
Cis girl SEX/GENDER
The Locked Tomb CANON
End of Nona the Ninth, prior to being awoken CANONPOINT


HISTORY
Ideations
When Harrowhark Nonagesimus was nine years old, she was suicidal and prescient enough to wish to understand all of her possible outcomes. She broke into the Locked Tomb that her entire House of the Ninth was created to protect, figuring out all the wards and sailing through the complicated steps that should have blocked anyone and everyone from getting inside. Sure, it took her a year, but she managed. She intended to walk out an airlock into deep space if she didn't like what she saw--and instead she was enthralled, and instantly loved the being inside the Tomb (a woman who would turn out to be God's own cavalier). Except that Gideon Nav, age eleven, saw this happen and told on Harrow, and as a result of that her parents ended up killing themselves and their cavalier ... and Harrow survived, rather than use the noose they tied for her, because once she'd seen the Tomb, she had to live. From that moment on the future of the Ninth rested solely on the shoulders of a ten year old suffering from untreated schizophrenia.


Ideations
When Harrowhark Nonagesimus was nine years old, she was suicidal and prescient enough to wish to understand all of her possible outcomes. She broke into the Locked Tomb that her entire House of the Ninth was created to protect, figuring out all the wards and sailing through the complicated steps that should have blocked anyone and everyone from getting inside. Sure, it took her a year, but she managed. She intended to walk out an airlock into deep space if she didn't like what she saw--and instead she was enthralled, and instantly loved the being inside the Tomb (a woman who would turn out to be God's own cavalier). Except that Gideon Nav, age eleven, saw this happen and told on Harrow, and as a result of that her parents ended up killing themselves and their cavalier ... and Harrow survived, rather than use the noose they tied for her, because once she'd seen the Tomb, she had to live. From that moment on the future of the Ninth rested solely on the shoulders of a ten year old suffering from untreated schizophrenia.


Second chances
Being selected to become a Lyctor was an honor Harrow had no choice but to accept. Bringing Gideon Nav as her "cavalier" was a curse Harrow had no choice to accept. Nonetheless they had to work together, and as people around them began to die in mysterious circumstances, Harrow came to trust Gideon (as well as Palamedes and Camilla, begrudgingly). One night in a saltwater pool, she revealed everything to Gideon, allowing the older girl to ritually drown her if she so desired, and ended up with the pair of them truly taking the cavalier-necromancer oath.


Plot twist
Harrow became a Lyctor, but it turned out that doing so involved killing and consuming one's cavalier. Thus she had refused to do so, but in the end the only way for her to survive (let alone Camilla, and potentially others) was to do so and Gideon forced Harrow's hand by killing herself. Harrow has quite possibly still not forgiven her for this, as it utterly destroyed her and she begged God for Gideon's life back (which was refused) as well as performing surgical brain modifications on herself to stop her Lyctorhood's completion.


A step to the left
After spending some amount of months on the Mithraeum, the time not exactly clear due to Harrow's own mental illness (she is canonically schizophrenic, something I as a player am very experienced with and play with utmost sensitivity), she found herself washed into the waters of Deer Country (that's also the name of the game) and living in the town of Trench, where she remained for a little over a year. While it started out a good escape from life, it progressed into a series of painful losses including of those she knew from home save the intimidating Pyrrha Dve who nonetheless was kind, and Augustine the First who she managed a tentative alliance with thanks to their shared love for another person, Illarion Albireo, an undead elf who became Harrow's third cavalier and adoptive brother.


And back
Harrowhark didn't mean to leave the others behind. But one day she washed up back into where she had been at the end of her previous time in her own world; taking a nap in a tomb. The Necrolord Prime joined her dreaming and took her for a walk, sharing the story of how he became God and guided her on the next steps of her mission, which may involve saving him, the Ninth, and all of the Dominicus system.


ABILITIES
BONE ADEPT Harrow is an incredibly talented necromancer; canon goes on at length about how her strength and capacity surpass anything seen before by some very old and intelligent people. As a Lyctor she is capable of using all kinds of necromancy but has minimal to no training in the other branches; bone magic is where she thrives. The circumstances of her existence have basically given her the power of 200 souls rather than just one, and she is very, very driven to use that raw ability to a highly precise level of skill. Being this good with necromancy means that she will be able to potentially heal others (she's not great at it but she's working on it) and be able to create tools of various uses if she can get her hands on adequate bone supply.
Necromantic warding Of course her bone wards are perfect, but she's learned a couple of blood wards from Augustine the First and Pyrrha Dve as well. She knows a grand total of two that are effective. It's not her finest skill but she's workable at it.
Immortalityesque Harrowhark is functionally immortal ... but also a little bit broken about it. The majority of Lyctors heal from any wound automatically, but due to Harrow's intentional bungling of the process, she has to do so consciously, and so her recovery is slower. Technically she could dehydrate to death if she loses track of it, as well.

PERMISSIONS
OOCly I say try it. ICly Harrow says no. TOUCHING See above; she's highly touch averse. KISSING N for 99% of people. SEX Y generally; psychics will not be able to read anything off her though due to the Lyctoral psychic null status. She is a void (an exception is made for the network because of OOC convenience magic, so let's say that deliberate receptive/projective telepathy always works but no other forms of reading). POWERS USE You can try! INJURY Attempts welcome. death
Sure. FIGHT SCENES Yes. SHIPPING Discuss first. FOURTH-WALLING Always. I'm either boomeranging or molasses; you're welcome to be either. BACKTAGGING In network, definitely. In logs, ask first! THREADJACKING Infidelity. OOC HARD LIMITS


PREFERENCES
SMUT Confessions
D/s
Possessiveness
Corruption
Breathplay
Bloodplay
Marking/branding
Wing Stuff
Ropes and bondage
HORROR Cults & occultism
Gothic horror
Haunting & possession
Abandoned places
Sentient places
Cursed/dark artifacts
Identity issues
Medical horror
False memories


MONSTER
appearance
An amphiptere—she is definitely a legless dragon, and not simply a winged snake; there is dragon structure to the neck and head, the broad fanned ears, the way that body curves into becoming tail.

William O'Connor's work of the fire wing amphiptere gets the point across, though Harrow's smooth scales are all obsidian and oil slick black; she may give you some rainbow in a reflection. She has external ribs as well as internal, or maybe it's the same bone that sticks out through the scales, it's impossible to tell--and all of her spines and pointy bits are made of bone. Her wings are nearly translucent despite their blackness, and allow one to see the bony architecture underneath the scaling. The amphiptere's head has an external bone as well as two antlerlike horns in the front, giving her the appearance of wearing a deer skull on her head.

Harrow's monstrous form is small for a dragon, but reasonably sized for a snake, which means she could easily constrict around a human if she wanted to ... or be worn as an elegant scarf by someone who trusts her.


POWERS
HYPNOVISION | She has crystalline eyes that are mesmerising and hypnotic. They're capable of full enthrallment and can be used to trap their victim in place so they can be eaten or otherwise killed. With human intelligence she might be able to compel other things as well, but she wouldn't want to! At least so far!
NECROMANCY ET AL | Harrowhark retains all her other abilities in this form.







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